Time Jumper
Time Jumper is an action and puzzle platform game, where the player navigates tricky rooms in an ancient temple, using the power of "time jumping" to switch back and forth between the past and the present!
This game was made for Godot Wild Jam 42: Ancient!
Two "Wildcards" were used:
- Gotta Go Fast: Include a speedrun timer
- Mom, I'm On TV! : Shoehorn in developer cameos
Try to beat the game with the fastest time you can, and collected all of the hidden Developer Tokens!
(Audio is slightly delayed in Firefox. Consider using another browser or downloading the game.)
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Tutorial:
Action | Keys | Gamepad (X-Box) |
Move Left/Right | A/D or Left/Right Arrows | D-Pad Left/Right |
Jump | Space | A |
Run | Hold Shift | Hold X |
Time Jump | L | R |
Pause | Escape or P | Start |
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Tips:
- There is one Developer Token hidden in each level. Some might require well timed jumps or exploration to find.
- Jumping while running gains a little more height as well as increased distance.
- Take a look around carefully before Time Jumping. You may sometimes be standing on a floor that doesn't exist in the other time period, or right where a set spikes might appear.
- You can't Time Jump if you're inside an area where a wall or other solid object will be in the other time period.
- The grey blocks "Fixed Blocks", and appear in both time periods. They will never disappear beneath you, so can act as a safe spot for you to jump between times and check out things ahead of you.
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Credits:
All graphics, programming and sound by James Ridley.
Font by Daniel Linssen
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Author | James Ridley |
Genre | Platformer |
Tags | 2D, Pixel Art, Retro, Singleplayer, Time Travel |
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